About Me

Hi, I'm a Minecraft developer specializing in Spigot/Paper API plugin development, Skript and backend systems. Proficient in Kotlin, data structures, and distributed systems. Passionate about building robust server infrastructure. I'm also able to manage DNS servers, troubleshoot recursive lookups, configure DNSSEC, and manage large-scale DNS infrastructure.

Core Skills

Java

Strong foundation in Java for Minecraft server development and interoperability with Paper API.

Javascript/Node.js

Full-stack JavaScript development for backend services and real-time applications.

Python

Scripting and automation for server management and data processing tasks.

C++

Performance based systems and low-level optimization for high-load environments.

Lua

Lightweight scripting and automation, probably my most proficient coding language!

Data Structures

Understanding of algorithms and data structures for optimized performance in high-load server environments.

Coroutines

Efficient task scheduling in plugin environments. Helps keep servers responsive while handling multiple tasks at once.

Redis

In-memory data store for caching and real-time data synchronization across distributed systems.

Event-Driven Programming

Designing systems around events and listeners, core to plugin architecture and server mechanics.


Frameworks

Paper API

Advanced plugin development for Paper servers. Experienced with event handling, command systems, and custom mechanics.

Spigot

Plugin development and server optimization for Spigot-based servers.

Skript

Basic coding language for rapid plugin development and server customization.


What I Offer

Performance Optimization

Expertise in profiling and optimizing server performance, reducing lag, and maximizing throughput in high-player environments.

Problem Solving

Strong analytical skills for debugging issues and implementing innovative solutions.

Clean Code

Commitment to maintainable code following solid principles and efficient practices.


My Timeline

Experienced Plugin Developer

Minecraft Server Infrastructure

Developed more advanced plugins and deepened my understanding of complex data structures. Worked on optimizing performance and scaling systems to handle larger player bases.

 

2023 – Present

Backend Developer

Game Server Development

Built essential server systems and plugins, leveraging Kotlin and the Paper API. I also fine-tuned database queries and crafted effective data structures to support real-time game mechanics.

 

2021-2023

Junior Developer

Plugin Development

My journey began with the basics of plugin development, where I got up to speed on the Paper API, Kotlin, and the best practices for building Minecraft servers.

 

2020-2021


Lesser Expertise

MongoDB

NoSQL database design and optimization for flexible data models.

SQL

Database fundamentals for server data management and queries.

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