About Me
Hi, I'm a Minecraft developer specializing in Spigot/Paper API plugin development, Skript and backend systems. Proficient in Kotlin, data structures, and distributed systems. Passionate about building robust server infrastructure. I'm also able to manage DNS servers, troubleshoot recursive lookups, configure DNSSEC, and manage large-scale DNS infrastructure.
Core Skills
Java
Strong foundation in Java for Minecraft server development and interoperability with Paper API.
Javascript/Node.js
Full-stack JavaScript development for backend services and real-time applications.
Python
Scripting and automation for server management and data processing tasks.
C++
Performance based systems and low-level optimization for high-load environments.
Lua
Lightweight scripting and automation, probably my most proficient coding language!
Data Structures
Understanding of algorithms and data structures for optimized performance in high-load server environments.
Coroutines
Efficient task scheduling in plugin environments. Helps keep servers responsive while handling multiple tasks at once.
Redis
In-memory data store for caching and real-time data synchronization across distributed systems.
Event-Driven Programming
Designing systems around events and listeners, core to plugin architecture and server mechanics.
Frameworks
Paper API
Advanced plugin development for Paper servers. Experienced with event handling, command systems, and custom mechanics.
Spigot
Plugin development and server optimization for Spigot-based servers.
Skript
Basic coding language for rapid plugin development and server customization.
What I Offer
Performance Optimization
Expertise in profiling and optimizing server performance, reducing lag, and maximizing throughput in high-player environments.
Problem Solving
Strong analytical skills for debugging issues and implementing innovative solutions.
Clean Code
Commitment to maintainable code following solid principles and efficient practices.
My Timeline
Experienced Plugin Developer
Minecraft Server Infrastructure
Developed more advanced plugins and deepened my understanding of complex data structures. Worked on optimizing performance and scaling systems to handle larger player bases.
2023 – Present
Backend Developer
Game Server Development
Built essential server systems and plugins, leveraging Kotlin and the Paper API. I also fine-tuned database queries and crafted effective data structures to support real-time game mechanics.
2021-2023
Junior Developer
Plugin Development
My journey began with the basics of plugin development, where I got up to speed on the Paper API, Kotlin, and the best practices for building Minecraft servers.
2020-2021
Lesser Expertise
MongoDB
NoSQL database design and optimization for flexible data models.
SQL
Database fundamentals for server data management and queries.
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